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About

There is no studio behind this, no team page, no faces. Just a name attached to a set of Minecraft projects — and the work is meant to speak louder than whoever made it.

It started with a simple problem: server tooling for Fabric was either heavy, closed, or long abandoned. So the gaps got filled one at a time — an anticheat that needs nothing from players, a punishment system that escalates instead of banning outright, a cinema block, a developer toolkit, a speedrun analyser.

Everything lands on Modrinth first, mirrors to CurseForge, and stays readable on GitHub. That part matters: the source outlives whoever is maintaining it.

What you can expect

  • 01

    Slow releases

    We ship when it's ready. There is no marketing calendar.

  • 02

    Long support windows

    Projects get maintained across Minecraft versions, not abandoned at the next update.

  • 03

    Honest changelogs

    Bugs we caused are named as such. No 'various improvements'.

Cost

No paid tiers, no early access, no premium build behind a wall. Every project is open source and stays that way.

0

paid features

0

ads in game

0

data collected

100%

open source

Support

There is no donate button and there won't be one. Two things genuinely move a project forward.

Use the mods

Downloads and follows on Modrinth decide what gets seen. Installing a mod on your server is the whole contribution.

Tell us what breaks

A precise bug report is worth more than money. Logs, versions, steps to reproduce — that is what turns a rough release into a solid one.

Pass it on

Mention it to another server admin. Word of mouth is the only distribution we have.

Getting in touch

There is no inbox and no Discord. Open an issue on GitHub or leave it on the Modrinth project page — that's where we actually read things.

Coming soon

CoreDash

A web dashboard for your Minecraft server: real-time TPS, memory, players, console, backups and alerts in the browser.

Under review on ModrinthSource on GitHub